Cycle #7 — POI Loop, Hunting Gravity Well, Weather Waste
1. POI regeneration loop (critical): Off-by-one threshold caused all POIs to be destroyed and recreated on every server restart.
2. Hunting gravity well: Deterministic nearest-POI selection routed all creatures to Glowmist Predator Run. Added randomization.
3. Wasted LLM calls: Repeated same-weather event generation burning tokens for nothing. Added deduplication.
4. Instant task completion: Creatures at their target on restart instantly completed tasks. Added minimum duration check.
5. Excessive fauna spawn logging: Reduced noisy log output.